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The League of Extraordinary Gentlemen CENTURY 1910

The League of Extraordinary Gentlemen CENTURY 1910Author: Alan and O'Neill, Kevin Moore
Publisher: Top Shelf Productions
Category: Book

Buy New: $2.99
as of 7/31/2010 04:32 MDT details



New (28) Used (12) from $1.79

Seller: More Fun Comics and Games
Rating: 3.5 out of 5 stars 16 reviews
Sales Rank: 216868

Media: Paperback
Edition: First Edition
Pages: 80
Shipping Weight (lbs): 0.6
Dimensions (in): 10 x 6.4 x 0.2

ISBN: 1603090002
Dewey Decimal Number: 741.5941
EAN: 9781603090001
ASIN: 1603090002

Publication Date: 2009
Availability: Usually ships in 1-2 business days

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Features:
  • ISBN13: 9781603090001
  • Condition: USED - Very Good
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Showing reviews 1-5 of 16



2 out of 5 stars No Moore Drek Please!   May 17, 2010
Wiggles (UK)
1 out of 2 found this review helpful

The League has always been Moore's best work in my opinion. "Watchmen" was dull and overrated, "V for Vendetta" is now hopelessly outdated, mired as it was in Thatcher's time, and his "Tom Strong" series hasn't got a pulse, just a bland post modern take on 50s sci fi. But I loved The LXG series. Vol 1 was great and even though Vol 2 got slated I really enjoyed it. I tried with Black Dossier but in the end it just collapsed under the weight of its own references. Moore's prose is very weak. He may try to write like Angela Carter and Salman Rushdie but the plain fact is he just can't. Comics is his medium soley because the artwork catches the lack of imagery his words can't express. Dossier tried to mimick the styles of Shakespeare, Fleming, Cleland, and Wilde and failed each time.

So LXG Vol 3 (Part 1?! Cash in!) is the "proper" next part to Vol 2. Thankfully Moore's abandoned his lugubrious prose and settled to collaborate with O'Neill as equals. So what do we have? A very slim volume. Nemo's daughter wants a different life to the one her father lead so she runs off to London. Things don't go well and she winds up working in a brothel. Jekyll/Hyde and Griffin are dead but we see no sign of interesting characters filling the void left by these two. Instead we get the annoyingly double entendre spouting idiot Orlando (introduced in Dossier, basically Virginia Woolf's character who can changes sexes. The twist is s/he can live forever. Yawn). Allan and Mina are wandering about mostly in this volume not doing much, they encounter a mysterious time traveller who says mysterious things then disappears. Then Nemo's daughter has an experience that changes her mind and the "book" ends in a bloody slaughter.

Dull stuff. As part of a larger narrative, say if Parts 2 and 3 of Vol 3 were together then I'd say it was a weak if intriguing first act but as a single book I'd say it's Moore on autopilot. To be honest, the main story is Nemo's daughter and to have her go off like she did is so contrived as to be unnecessary. With a premise that didn't need to happen and could simply have started off as it ended then I might have a different opinion of the book but as it is, it's a lazy effort from Moore who should've done more than this. O'Neill's artwork though is as brilliant as ever. The bloody battle in the end offers up some great drawings and save this weak effort from becoming a terrible book. I'll probably keep reading but will use the library next time instead of handing over cash for this in case it's more drivel.



4 out of 5 stars Review of Moore's LEG 1910   March 18, 2010
Ryan S. Mease (Chicago, IL, USA)
This work felt like a too-short return to the League after an experimental hiatus with the Black Dossier. The comic develops old relationship and spawns new legacies to be continue in later works. There is one significant plot line, but overall this comic felt too short to satisfy. Sequel?


5 out of 5 stars The League is back   January 6, 2010
Anasui
1 out of 1 found this review helpful

Alan Moore needs no introduction; he's often considered by critics and readers worldwide one of, if not THE, best comic book writer of all times, and it's hard to disagree if you take a look at the massive amount of masterpieces he wrote. When he started his "League of Extraordinary Gentlemen" project, in which he estabilishes an alternate world where famous literary characters are being gathered by the British Intelligence to investigate and stop something that no man can stop, many people thought it was a bit lightweight compared to some of his most famous works, at least when the first issue came out. At the end of the first Volume, tide had turned completely and "Tloeg vOLUME 1" is considered onne of the most exciting, fun and well writtten comic books of the last twenty years. Then Volume 2 came out and praise was still immense. Then Moore decided to make a sort of spin off in which he narrated the origin of the League; this book, called Black Dossier, was still much praised but it also brought some detractors since it's more an experimental book. Although I enjoyed it immensely (because it's still tremendously compelling), many people felt like it lacked the fast pacing action of the original books (which is untrue, but LOEG V1 was so fun I can see where those complaints come from). Now, with VOLUME 3 Moore and O'Neill, whose drawing skills are really top notch, are back to a more traditional storytelling, delivering the same quality and groundbreaking attention to detail we've all come to expec from this dynamic duo. Moore writes a dark story in which a evil cult wants to create something that could put an end to everything we know..starting in London, 1910. The League is back: Mina Murray, Orlando and Allan Quatermain and their new companions are back on the streets, but this time it's hard to believe they can prevail...

I've already covered most of Alan Moore's well known writing skills, but let me spend some words about mr. O'Neill. He puts about as much attention to detal as Moore, his tremendous effort is immediately recognizable, and there's a splash page so beautiful you'll find yourself looking at it over and over

do yourself a favour. Are you a comic book lover? Go out and buy LOEG Volume 1 and see if you like it. You WILL, and proceed to buy everything League related, including this little book which is the first part of a three issues saga that will reach its spectacular and epic conclusion in London, 2009. Next volume, 1960, is set for April. You don't want to find yourself unprepared don't you?



2 out of 5 stars Did not enjoy it...   December 4, 2009
Zachary C. Kimble (Afghanistan)
0 out of 1 found this review helpful

Enjoyed the others in the series to varying degrees but not this one. Made myself finish it and then promptly got rid of it. What a waste...


3 out of 5 stars Pompous and overly self-satisfied   October 1, 2009
Axton Blessendon, Jr. (Canton, OH)
6 out of 7 found this review helpful

Don't get me wrong -- I enjoyed the first "Extraordinary Gentlemen" series (and hated the movie) but I found this volume to be a bit dull, and couldn't help detecting a strong whiff of self-satisfaction wafting out of the script. "What a clever boy am I!" is the constant undercurrent to it all, even though Moore seems to have little new to offer his readers that we haven't seen before, time and again. Plus, the story is so slow-moving and inert -- I found it a chore to get through, particularly the extended "musical" sequences that are intended as an homage to Brecht and Weill: sheer torture. This was okay, I guess, but personally I found myself frequently bored with most of the book. (Axton)

Showing reviews 1-5 of 16


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